War Items are used in Club Wars and Monster Trouble to launch Disasters. They can be acquired by completing War Deliveries and purchasing them in the War Store. War Items can only be sold to Club members.
List of War Items[]
There are 12 War Items.
War Item | Description | Max Selling Price (In Simoleons) |
---|---|---|
Ammo | Needed to launch the Spiders, Blizzaster, Vu Robot, Hands of Doom and Zest from Above disasters | 3,000 |
Anvil | Needed to launch the Not in Kansas, 16 Tons, Magnetism, Electric Deity and Zest from Above disasters | 1,000 |
Binoculars | Needed to launch the Ancient Curse, Rock Monster, Magnetism, Dancing Shoes, Spiders, Hissy Fit and Zest from Above disasters | 1,000 |
Gasoline | Needed to launch the Vu Robot, Dancing Shoes, Spiders, Plant Monster, Electric Deity and Shield Buster disasters | 1,000 |
Pliers | Needed to launch the Shrink Ray, Hands of Doom, Disco Twister, 16 Tons and Hissy Fit disasters | 1,000 |
Propeller | Needed to launch the Not in Kansas, Blizzaster, Building Portal, Tentacle Vortex, and Disco Twister disasters | 1,000 |
Fire Hydrant | Needed to launch the Fishaster, Rock Monster, Magnetism, Building Portal and 16 Tons disaster | 1,000 |
Megaphone | Needed to launch the Shrink Ray, Disco Twister, B Movie Monster, Ancient Curse, and Electric Deity disasters | 1,000 |
Plunger | Needed to launch the Comic Hand, Building Portal, Tentacle Vortex, B Movie Monster, and Plant Monster disasters | 1,000 |
Rubber Boots | Needed to launch the Plant Monster, Dancing Shoes, Fishaster, B Movie Monster, Hissy Fit and Ancient Curse disasters | 1,000 |
Rubber Duck | Needed to launch the Blizzaster, Hands of Doom, Comic Hand, Tentacle Vortex, Fishaster, and Doomsday Quack disasters | 1,000 |
MedKit | Needed to launch the Shield Buster disaster | 1,000 |